Block out
- Devarshi Rudrakar
- Apr 15, 2019
- 1 min read
After creating the map. I import it to unity after some editing it in Photoshop. I create simple shapes using pro builder to fill out the world to get a sense of the world. I make sure the scales are approximate and the to get a rough feel of the entire level. I can start working on some basic A.I to create encounters and mold the level according to it.

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